I started in visual and brand design, where I learned how clarity, hierarchy, and storytelling shape an experience. That foundation eventually grew into UX and product design—researching complex problems, mapping workflows, prototyping solutions, building scalable systems, and working closely with engineering to bring them to life.
Today, I lead design while staying close to the work. I help teams set direction and raise the quality bar, but I still enjoy getting into the details—challenging a workflow, refining an interaction, building a prototype, or finding the simpler path through a complicated problem.
- Role
- Hands-on Product Design Leader
- Focus
- Product design and UX/UI for complex workflows, design systems and AI-enabled experiences, across enterprise and SaaS products, internal tools and client-facing products, including insurance and brokerage
- Process & research
- User research, discovery, information architecture, journey mapping, wireframing, interaction design, usability testing (UserTesting), data-informed design
- Prototyping & delivery
- Low- to high-fidelity prototyping, high-fidelity UI, responsive and mobile-first design, specs and engineering handoff, Agile / Scrum
- Design systems & accessibility
- Design systems, UX patterns, component libraries, content templates, accessibility (WCAG-aligned)
- AI-augmented design
- Research synthesis, concept ideation, rapid interactive prototypes, AI-generated specs and starter code
- Tools
- Figma, Figma Make (AI), Sketch, Adobe Creative Suite, Framer, ProtoPie, Lovable, Claude, Claude Design, Claude Code, Maze, Dovetail, Miro, Notion, Adobe Experience Manager, CMS platforms, Jira
- Leadership
- Design vision and roadmaps, design operations, design system governance, stakeholder management, cross-functional collaboration, team building and hiring, vendor and budget management, performance management, coaching and mentoring